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Angela Kirkwood illustrates a reissue of Magical Athlete – the zany Japanese board game that’s absurd and fun in equal measure

The classic Japanese party game which centres around bizarre characters and bold colours is finally back after over a decade, relaunched by CMYK with updates from cartoonist Angela Kirkwood and games designer Richard Garfield.

After being out of print for over a decade, the cult-classic racing game Magical Athlete is being relaunched by CMYK, the party games developer behind beloved games like Wavelength, Spots and Monikers, as well as reimagined classics like Quacks. Better yet, the reimagined edition features new product design and vibrant artwork from Angela Kirkwood, with gameplay refined and updated by Magic: The Gathering designer Richard Garfield.

Magical Athlete is as absurd as it sounds – players draft a team of strange characters, like Sisyphus, Banana and Huge Baby, all of which have different abilities and effects on the board. Originally created by Takashi Ishida and released in Japan, the re-issue carries over a wealth of the unique humour and absurdity of it’s creator.

Angela feels that if there was ever a project made for her, this would be it. Like the board game, her work is character driven and eccentric, but after drawing 36 characters, she did begin to wonder how many more ways she could draw a nose. CMYK pushed Angela to lean on her skills as an animator as much as she is a skilled illustrator. The updated visual identity is bold and kinetic, superpowering the already over-the-top characters. Taking inspiration from the Hanna-Barbera cartoons like Wacky Races, and drawing on her background as an animator, Angela tried to inject dynamism by posing characters so they would feel in motion, adding speed lines and animation smears to create that exaggerated sense of energy and action.

An illustration of a group of colourful, surreal characters against a red background. Bold white text at the top reads “MAGICAL ATHLETE”.
Above

Angela Kirkwood: Magical Athlete (Copyright © Angela Kirkwood, 2025)

With the simplicity and tone of the colours, the cartoon-logic of the game and archetypal characters that feel simultaneously original and a tribute to zany children’s drawings of the past, Magical Athlete’s entire identity – spearheaded by graphic designer Elizabeth Goodspeed, who also designed the board, card shapes and rulebook – has a wonderful childhood quality to it.

The game focuses on creating chaos and the aesthetic follows suit – blue cats and purple elephants race on a retro-disco board – it’s all so whimsical. “I think in the context of boardgames today, they tend to lean more into fantasy or semi-photorealistic in their renderings of worlds, so maybe it feels original in that not many new boardgames look like this at the moment!” says Angela. “But CMYK has been putting a real focus on aesthetics and graphic design in all their games, so it feels like they’re bucking this trend.”

Magical Athlete has been reimagined with the studio’s commitment to elegant production and quality components – meaning there’s no plastic gameplay or storage components. Every game piece is carved and illustrated with care, nailing that crucial tactile element to party games that makes friends and family come back time and time again. “Magical Athlete is a game I’ve adored for nearly 15 years—and has been out of print the entire time,” said CMYK’s chief operating officer, James Nathan Spencer. “Making the game available again has been a passion project of mine, and I’m thrilled that we’re finally able to make it happen.”

GalleryAngela Kirkwood: Magical Athlete (Copyright © Angela Kirkwood, 2025)

An animation in which a series of colourful, cartoonish character figurines appear one after another against a bright blue background. The figures feature exaggerated features and bold outlines, including a blue rabbit and a purple figure in a red coat.
A colourful board game called “Wild Wilds” with a winding path of multi-coloured squares. Small character figurines and numbered dice are scattered across the board and surrounding cards.
A row of ten colourful, stylised character cut-outs stand against a bright yellow background. The figures feature exaggerated features and bold outlines, including a large red mouth and a character shaped like an egg.
An illustration of a blue squirrel lying on a brown log. Brightly coloured flowers in pink, red, and white grow around the figure against a black background.
A collection of colourful, stylised rubber erasers shaped like quirky characters. The figures include a yellow banana, a blue cat in a suit, and a pink worm reading a book.
An illustration in a book shows a blue, anthropomorphic character wearing a green hat and goggles. They hold a cane and a speech bubble reads, “I skip spaces with other racers on them!”. Bold text above reads, “But all the racers have wacky, game-breaking abilities”.
An illustration in an open book shows colourful, surreal characters racing. Bold text reads “Magical Athlete is a racing game of pure chaos!”.
Six colourful wooden blocks are stacked in a pyramid against a bright yellow background. The blocks are numbered “1” to “6” in bold, contrasting colours.
Cardboard game tokens in the shapes of stars, trophies and ribbons are scattered across a bright blue surface. A matching patterned box spills more tokens onto the table, with numbers “3”, “4” and “5” visible on the pieces.
A pile of colourful, illustrated game cards with bold black borders. Visible cards feature characters such as “Baba Yaga”, “Rocket Scientist”, “Party Animal” and “Suckerfish”.
A small green block features an illustration of a pink baby wearing a nappy and a red dummy. The figure is set against a bright yellow background.

Hero Header

Original Game Design: Takashi Ishida

Updated Game Design: Richard Garfield

Creative Director: Alex Hague

Art: Angela Kirkwood

Lead Graphic Designer: Elizabeth Goodspeed

Junior Design Support: Janet Delavan

Additional Design and Development: Skaff Elias, James Nathan Spencer, Justin Vickers

Lead Writer: Sophie Abromowitz

Photographer: Daniel Forero

Publisher: CMYK

Manufacturer: Strom MFG

Thanks: Maisy Hatchard, Bryan Bornmueller, Magical Athlete playtesting community

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About the Author

Paul Moore

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Paul M (He/Him) is a Junior Writer at It’s Nice That since May 2025. He has a strong interest in graphic design, digital kitsch, multimedia painting, collage, nostalgia, analogue technology and all matters of strange stuff. pcm@itsnicethat.com

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