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An animation in which the word “azra” is written in a dark script over a light blue cloud. The text sits against a dark brown background with undulating orange shapes that shift subtly.

“We treat code as material”: Studio Dial weaves motion design into cocktail menus, Afghan textiles and city plans

The life of a design studio means designing a cocktail menu one day, coding motion design for entire cities the next. What Studio Dial does best is make it all intoxicating to behold.

Studio Dial is a fledgling, female-led design and creative technology studio based in London, working across branding and coded tools for clients such as Google, Azra and Inner City Consulting. The studio tackles everything from brand refreshes and cocktail menus to campaign identities for generative tools and insurance platforms.

Bridging the physical and the computational, Studio Dial lets each practice inform the other so that the systems it builds carry the texture and intuition of hand-made graphics, even if they’re generative underneath. “We treat code as a material, something to be shaped and tested like paper and ink. Our tools are core to each of our projects – they hold our brand systems together, and they are usually the first thing we build and what shapes everything after,” says Natalia Witwicka, founder of Studio Dial. The best creative outcomes for Studio Dial are ones it didn’t plan for – and contrary to popular belief, these types of accidental wonders happen all of the time in computational design. “We collaborate a lot with the Google DeepMind team – it’s an endlessly fascinating territory, right at the edge of where design meets research and what’s technically possible. It keeps us on our toes, constantly finding new ways and techniques to build brand systems,” says Natalia.

Studio Dial excels in textural works – with Case for Cities, the identity grew out of experiments in visually portraying growth until the shapes resolved into a skyline, resulting in beautiful gradients just like an evolving sunset. Meanwhile, the restaurant Azra’s identity started from research into traditional Afghan textiles and the cloud-band motif, leading to a generative tool that keeps producing new textile patterns – the studio literally weaves the brief into the design, taking inspiration from the physicality of textiles. And for Swift Bars, the physical motion of stirring a cocktail and the curl of a citrus twist became the seed for a generative pattern system, giving every drink on the menu its visual spin.

An animation of a digital design tool interface on a black background. A cursor adjusts settings in a sidebar to change the colours, patterns and layout of a pixelated rug design.
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Studio Dial: Azra (Copyright © Azra, 2026)

An animation in which concentric, colourful organic shapes shrink away to reveal the word “azra” in a black script. The text sits within an orange bubble against a plain light blue background.
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Studio Dial: Azra (Copyright © Azra, 2026)

A collection of woven textiles with geometric patterns in brown, orange, pink and blue. The fabrics feature pixelated, repeating motifs and are layered over one another.
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Studio Dial: Azra (Copyright © Azra, 2026)

An animation of a fluid, 3D abstract shape morphing against a white background. The form shifts in a liquid motion, transitioning through vibrant gradients of pink, orange, blue and yellow.
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Studio Dial: Swift Bars (Copyright © Swift Bars, 2026)

An animation in which a list of drink and taste categories is paired with morphing, colourful 3D shapes. The text includes “Beer”, “Red Wine”, “White Wine”, “Bubbles”, “Snacks” and “Complex”.
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Studio Dial: Swift Bars (Copyright © Swift Bars, 2026)

An open booklet rests on a small metal stool. The pages feature vibrant, swirling abstract shapes in primary colours, accompanied by short blocks of descriptive text.
An animation of a row of digital screens in a sterile, grey corridor. The screens display shifting, colourful gradients with city names including “Peterborough”, “Reading”, “Norwich” and “Cambridge”.
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Studio Dial: Case for Cities (Copyright © Case for Cities, 2026)

Five vertical banners in different colours, each featuring a city name in white capital letters. From left to right, the banners are green, purple “Peterborough”, red “Exeter”, orange “Norwich” and blue “Oxford”. Small flags are positioned beneath each banner.
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Studio Dial: Case for Cities (Copyright © Case for Cities, 2026)

A 3D render of a map of England and Wales. The landmass is composed of vertical, rectangular blocks in varying heights and shades of blue, grey and black.
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Studio Dial: Case for Cities (Copyright © Case for Cities, 2026)

Three side-by-side digital cards for different AI models. Each card features a blue and white blurred abstract graphic and a “Learn more” button. The first card is titled “3.6 Flash” and describes it as best for coding and multimodal tasks. The second is “3.5 Flash-Lite” for high-volume tasks, and the third is “3.1 Pro” for complex tasks, noting that “3.5 Pro coming soon”.
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Studio Dial: Gemini (Copyright © Gemini, 2026)

An animation of a white lightning bolt shape with a soft blue glow. The movement is subtle, with the shape appearing to vibrate or shimmer against a pale blue background.
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Studio Dial: Gemini (Copyright © Gemini, 2026)

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Studio Dial: Swift Bars (Copyright © Swift Bars, 2026)

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About the Author

Paul Moore

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Paul M (He/Him) is a Junior Writer at It’s Nice That since May 2025. He has a strong interest in graphic design, digital kitsch, multimedia painting, collage, nostalgia, analogue technology and all matters of strange stuff. pcm@itsnicethat.com

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