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Two books sit side by side. The left cover features a high-contrast landscape in shades of red and pink, while the right cover is black with a red linear drawing.

Raid is a new publication that asks designers to imagine a game, and then design its logo

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Date
23 May 2019

Raid is a new publication by Irish graphic designer and developer Simon Sweeney. Currently based in Munich though “leaving for somewhere else in July” (very mysterious), Raid is a unique magazine as it stemmed from the never-ending stream of potential ideas that is a Slack channel. Featuring a host of exciting designers, Raid asks its contributors to imagine a game, and then design its logo.

At some point, Simon – who is one half of Bong and It’s Okay – found himself in a Slack channel with who he describes as “some of the best designers in the world”. Dedicated to the discussion of games, Simon proposed a group project around the conversations they were having in order to find a way to work with everyone. The idea was “met with a bunch of enthusiasm and I just ran with it,” he tells us.

Thanks to its subject, Raid features a suitably low-fi yet nostalgic tech aesthetic; a solid black background is contrasted by a dark pink, in which all type and most of the imagery is set. (Did anyone else play those PC games that came free in cereal? It’s very that…) Featuring interviews as well as graphics, the majority of Raid stems from one brief Simon set all of the contributors. That original brief, he tells us, was:

“Raid is a group zine/publication thing that joins graphic design (bad) and video games (good). The idea is to ask a bunch of my fav designers (you) to come up with a game idea and then design the logo for that game. Then I’ll (me) put all the entries into a booklet and send it out to everyone who participated.”

An open book with a black left page and a red right page. A list of names on the left is connected by thin red lines to a black abstract map on the right.
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Raid

It took Simon around a year to gather all of the submissions and, in that time, he explains, “the discussions I was having with friends and the people taking part spread out a little from the brief and it felt like not including them in the publication would be stupid”. As a result, Raid features an interview with Ben Sifel about “his amazing Tumblr ‘graphic resign’ which alongside Tumblrs like ‘empathy zone’ and ‘data swallow’ were a huge part of why Raid came about.” As a designer who constantly works in the game industry, Simon also included an interview with Cory Schmitz and “was also able to convince musical genius Bo en to contribute a piece. He came back with such a great rumination on digital spaces and the music that makes them so therapeutic,” he continues.

In terms of the publication’s design, Simon explains how it was mostly intuitive, taking in references from the 90s when he first became engaged in gaming. “From the beginning, I really wanted the whole thing to look like it was being shown on an old CRT TV, like the pages might hold a little static in them or something,” Simon explains. “I wanted the pages to be so glossy you could see your own reflection in them. Something that you might have to wipe the dust off of every now and then.”

Ultimately, what Simon has produced is a “ love letter to video game logos and games in general”. Throughout its pages, Simon – and each of the contributor’s – genuine love of gaming is evident. Full of nods to old graphics like GameFAQs and the manual for Mario Kart 64, it’s an indulgent read for anyone who spent one too many hours glued to the screen growing up. With plans to release a second issue, Simon conduces: “Can’t wait to do the next one”.

An open book with black pages and red ink. The left page features a bold, bubbly logo that reads “Cafeteria”, surrounded by illustrations of a burger, hot dog and watermelon slice. The right page shows a grainy, high-contrast portrait of a person’s face.
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Raid

An open booklet with a red and black marbled cover. The right page contains a block of text and a piece of ASCII art, with a header that reads “(RAID) previously known as The Form of the Game Game”.
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Raid

An open magazine spread. The left page features a high-contrast red and black abstract image, while the right page is a contents list with handwritten names and page numbers.
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Raid

An open book with two black pages featuring red graphics and text. The left page shows a glowing red earth surrounded by a sunburst with the title “KlimateKiller”. The right page features a stylised red cat illustration and the title “Nekko Nomikon! St. Whisker’s Curse”.
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Raid

An open booklet with black pages and red text. The left page features a stylised, angular version of the word “Tetris”, while the right page displays the word “Disappear” above the phrase “EXTREME OPSEC”.
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Raid

An open magazine spread with a black background and red accents. The left page features a bubbly, distorted typographic illustration that reads “ANTIFA TACTICS”.
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Raid

An open book with black pages and red graphics. The left page features a geometric diagram and a red ink splatter next to the words “DEATH BLOSSOM”. The right page shows a large, abstract red shape resembling a maze or stylised lettering.
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Raid

An open book with black pages and red text and graphics. The left page features a stylised logo for “Clown Tower”, while the right page shows a geometric logo for “Lofty Fracture”.
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Raid

An open magazine spread featuring a black background with white text and graphic elements. The left page shows the “Final Fantasy Crystal Chronicles” and “PS2” logos, while the right page displays the “Almighty” logo and a red line illustration of a person.
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Raid

A two-page spread featuring a grid of close-up photographs of vintage gaming consoles and computers. The images are rendered in a high-contrast red and black duotone, showing details of brands such as “Nintendo”, “Sega”, “Sony” and “Commodore”.
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Raid

Two pages of a printed publication featuring columns of text and abstract red line drawings. The layout is minimal with wide margins and small page numbers at the bottom.
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Raid

A two-page spread from a book with a black background. Large, red gestural scribbles across the top form the name “ben” on the left and “moxley” on the right. Below the text, a chat log is laid out in columns, featuring a conversation between Ben and Simon.
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Raid

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About the Author

Ruby Boddington

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Ruby is Senior Creative at It's Nice That, overseeing our visual output across platforms and projects. Before that, she was associate editor on the editorial team, after joining in September 2017 following graduation from Central Saint Martins.

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