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A 3D render of a glossy, fluid form with a metallic sheen. The swirling, organic shapes blend shades of silver, gold and deep magenta against a black background.
A 3D render of a glossy, fluid form with a metallic sheen. The swirling, organic shapes blend shades of silver, gold and deep magenta against a black background.

Gabriel Massan creates 3D worlds replete with creatures, habitats and otherworldly narratives

After a tremulous journey into creative industry, the Brazilian artist – currently based in Berlin – tells us about his experiences.

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Date
14 July 2020

Raised in Nilópolis, a small town in the state of Rio de Janeiro, Brazil, Gabriel Massan recalls a time when he’d received his first computer – a used machine donated by his aunt – and was instantly hooked. It was then that he started playing around with video and photo editing, but the reality of becoming a professional artist was few and far between. “My parents had no money,” he tells It’s Nice That. “My dreams were limited to professions with common career plans, which would help me overcome statistics and ensure survival.” As a result, he pursued social communication in school and, after a few terms, he’d found himself stuck in the cyclical routine of everyday life.

After various interview rejections and feeling uncertain of where to turn next, Gabriel decided to enrol in a school of “urban interventions” – a place that taught him how to experiment with different techniques and build confidence in himself as an artist. During which he created his first collage and experiments in video. “From that, I got a scholarship to an elite art school, studying video art and video installation,” he adds, “but all the study cut-outs and references were of white artists who had little to do with my narrative.”

This was a difficult hurdle to face, especially as the work he created – such as “exercises with video performance” – were not considered as art. “I suffered a violent police approach in my first exhibition in this space, and little by little I saw myself less and less belonging,” he adds of his tremulous experiences. “I got frustrated with my physicality in my work but discovered the 3D software, then I started to experiment and create.” From thereon he decided he would focus on “creatures, forms of life” and elements that he perceives as being detached from the reality in which he occupied.

A 3D render of fluid, organic shapes in red, purple and black against a bright yellow background. The glossy forms twist and merge, featuring glowing spots of green, yellow and pink.
Above

Gabriel Massan: WANA, 2020

Habitats and otherworldly narratives fill his 3D worlds, a place where words are seldom used. With work now exhibited in several galleries and festivals, there was still a feeling of uncertainty that washed over him, especially as digital art in Brazil was still a greatly unknown medium. Gabriel goes on to cite how technology is perceived as a commodity, thus making it more for the upper-classes rather than those from work class backgrounds – “mostly black and indigenous”, he says, explaining how he believes that Brazilian curators and institutions are still working on racist grounds. As such, his work was better received in the advertising, music and fashion industry, for which he has achieved many great assets; he’s not only created a 3D animation opening for a documentary for Glamour Brazil, but he’s also signed 3D prints for Lucas Leão, which were shown at São fashion week. He’s also collaborated with Motorola, Facebook and Lollapalooza, and up until 2019 he’d been working on a project with artist Igi Ayedun for Utopia – Centre for Art and Technology in Zaragoza, Spain.

“And that’s how I came to Europe for the first time,” he continues, landing in London to work with NTS Radio, before moving to Berlin where he currently resides. Striving to live freely and by his own means, Gabriel prefers to take on the “most daring” projects and the ones that present different applications. Whether it’s for a fashion project or collaboration with an artist from Brazil, he notes how he’s seen the industry that he places himself in as one that reinvents itself constantly, especially in terms of the increasing influence of digital processes. An example of which can be seen in a clip for the new compilation of The83rd, a New York producer whom he admires greatly – in collaboration with Occulted, an artist from São Paulo. “It’s a project done entirely over long distance,” he says, producing masks and “exclusive beings” while Occulted created the scene. Timely for the age of lockdown and social distancing, he refers to the project as being enjoyable and the most “enchanting” so far.

Alongside his first digital exhibition as a curator in the upcoming month, Gabriel was recently invited by Elle Brasil to co-create a beauty editorial with 3D inserts. “I had to study different textures and faces, mainly of animals, to create an alien and futuristic aura. Even though we had a tight deadline, it was one of the processes where I had the most artistic freedom inside the industry,” he concludes, “and I believe that marks the new time that we are entering.”

GalleryGabriel Massan

A person in a cow-print outfit and orange accents poses dynamically against a white background. They wear a spiked golden headpiece and are surrounded by swirling, organic orange sculptures.
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Kaltblut Mag, 2020

A 3D render of a fluid, metallic form with a high-gloss, iridescent finish. The distorted shapes swirl in shades of lime green, gold and silver against a dark background.
Above

Brasa, 2019

A person stands in a narrow white corridor wearing a matching hat and oversized outfit in swirling shades of red and purple. Behind them, a screen displays a wide shot of a fashion runway.
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Left

Collab Lucas Leão; Backstage SPFW N47, 2019

A person stands against a plain white wall, wearing a long, iridescent green coat with swirling purple and blue patterns. A large, ruffled volume of sheer green fabric is attached to the back of the garment.
A 3D render of a complex, swirling abstract form in shades of grey and beige. The structure consists of interlocking organic curves and jagged textures, surrounded by floating charcoal-like scribbles on a pale background.
Above

Collab with Ray Castelo, 2020

A 3D render of an intricate, organic structure made of interlocking white ribs and membranes. The skeletal forms curve and stretch across a dark, shadowed void.
Above

Estrela, 2020

A 3D render of fluid, iridescent shapes in shades of lime green, blue and purple. The glossy forms curve and twist against a dark grey background, surrounded by thin, translucent ribbons.
Above
Left

LAZA - Mergulho EP, Dissolute, 2019

Right

O pato, 2019

A 3D render of swirling, glossy liquid in shades of black, olive green and muted purple. The viscous forms merge and fold over one another with a high-shine, metallic finish.
Above

O pato, 2019

A 3D render of a glossy, abstract form with swirling black, yellow and red shapes. The fluid, metallic surfaces twist together to create a complex, organic structure against a white background.
Above

Xiao Quan: Connections EP, FunctionLab, 2020

A 3D render of a distorted, chrome-like figure with a reflective, liquid surface. The figure’s face is warped and abstract, mirroring flashes of red and green against a plain white background.
Above

NTS Radio Collab, 2019

A 3D render of swirling, metallic liquid shapes in gold and silver. The glossy surfaces reflect a dark environment with flashes of red, blue and green.
Above

NTS Radio Collab

A 3D render of a complex, organic structure with a porous, bone-like texture. The twisting, fibrous forms are rendered in shades of beige and deep red against a dark red background.

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About the Author

Ayla Angelos

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Ayla is a London-based freelance writer, editor and consultant specialising in art, photography, design and culture. After joining It’s Nice That in 2017 as editorial assistant, she was interim online editor in 2022/2023 and continues to work with us on a freelance basis. She has written for i-D, Dazed, AnOther, WePresent, Port, Elephant and more, and she is also the managing editor of design magazine Anima. 

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